;------------------------------------------------------------------------------------------------ [wpn_desert_eagle]:identity_immunities,weapon_probability,default_weapon_params,wpn_desert_eagle_sounds GroupControlSection = spawn_group discovery_dependency = $npc = on $prefetch = 8 $spawn = "weapons\Desert Eagle" scheduled = off cform = skeleton class = WP_PM slot = 1 animation_slot = 1 ef_weapon_type = 5 hand_dependence = 1 single_handed = 1 default_to_ruck = false sprint_allowed = true inv_grid_height = 1 inv_grid_width = 2 inv_grid_x = 47 inv_grid_y = 79 inv_name = st_wpn_desert_eagle inv_name_short = st_wpn_desert_eagle description = st_wpn_desert_eagle_descr kind = w_pistol inv_weight = 1.897 cost = 19680 repair_type = pistol hud = wpn_desert_eagle_hud visual = dynamics\weapons\wpn_desert_eagle\wpn_desert_eagle.ogf position = -0.021, -0.085, 0.0 orientation = 0, 0, 0 fire_point = 0.0, 0.133, 0.22 ph_mass = 1 flame_particles = weapons\generic_weapon03 smoke_particles = weapons\generic_shoot_00 shell_point = 0.0, 0.133, 0.047 shell_dir = 0.0, 0.0, 0.4 shell_particles = weapons\556x45 light_color = 0.6, 0.5, 0.3 light_range = 3.0 light_time = 0.2 light_var_color = 0.05 light_var_range = 0.5 upgrades = up_gr_firstab_desert_eagle, up_gr_seconab_desert_eagle, up_gr_thirdab_desert_eagle, up_gr_fourtab_desert_eagle, up_gr_fifthab_desert_eagle installed_upgrades = upgrade_scheme = upgrade_scheme_desert_eagle upgr_icon_x = 1150 upgr_icon_y = 1500 upgr_icon_width = 150 upgr_icon_height = 100 fire_modes = 1 ammo_class = ammo_357_hp_mag, ammo_357_hp_mag_bad, ammo_357_hp_mag_verybad ammo_elapsed = 9 ammo_mag_size = 9 scope_status = 0 scope_zoom_factor = 0 silencer_status = 0 silencer_light_color = 0.6, 0.5, 0.3 silencer_light_range = 0.01 silencer_light_time = 0.2 silencer_light_var_color = 0.05 silencer_light_var_range = 0.5 silencer_smoke_particles = weapons\generic_shoot_00 grenade_launcher_status = 0 hit_impulse = 45 hit_power = 0.6, 0.6, 0.6, 0.6 hit_type = fire_wound fire_distance = 500 bullet_speed = 440 rpm = 240 rpm_empty_click = 200 use_aim_bullet = false time_to_aim = 0.0 ; 1.0 zoom_dof = -1000, 1.0, 1000 zoom_enabled = true zoom_rotate_time = 0.25 reload_dof = 0.0, 0.5, 5, 1.7 control_inertion_factor = 1.0f crosshair_inertion = 4.3 fire_dispersion_base = 0.63 fire_dispersion_condition_factor = 0.001 misfire_probability = 0.005 misfire_start_condition = 0.7 ; 0.85 misfire_start_prob = 0.007 misfire_end_condition = 0.1 misfire_end_prob = 0.11 condition_queue_shot_dec = 0.0023 condition_shot_dec = 0.0023 cam_return = 0 cam_relax_speed = 6 cam_dispersion = 4.0 cam_dispersion_frac = 0.92 cam_dispersion_inc = 0.0 cam_max_angle = 50.0 cam_max_angle_horz = 50.0 cam_step_angle_horz = 1.14 zoom_cam_dispersion = 3.5 PDM_disp_accel_factor = 1.055 PDM_disp_base = 0.85 PDM_disp_crouch = 1.0 PDM_disp_crouch_no_acc = 1.0 PDM_disp_vel_factor = 1.05 cam_relax_speed_ai = 120.75 holder_fov_modifier = 1.0 holder_range_modifier = 1.0 min_radius = 0 max_radius = 500 hit_probability_gd_novice = 1.00 hit_probability_gd_stalker = 1.00 hit_probability_gd_veteran = 1.00 hit_probability_gd_master = 1.00 kill_msg_x = 194 kill_msg_y = 123 kill_msg_width = 46 kill_msg_height = 27 weapon_lower_speed = 0.2 [wpn_desert_eagle_hud]:hud_base item_visual = anomaly_weapons\wpn_desert_eagle\wpn_desert_eagle_hud.ogf attach_place_idx = 0 zoom_hide_crosshair = true item_position = 0.000746, -0.000321, 0.003479 item_orientation = 1.239378, -0.134046, -2.052052 hands_position = -0.031, -0.17, 0 hands_position_16x9 = -0.031, -0.17, 0 hands_orientation = -0.5, 1., 1.15 hands_orientation_16x9 = -0.5, 1., 1.15 safemode_anm = safemode_anm2 = lowered_hud_offset_pos = 0,0.1,0 lowered_hud_offset_rot = 0.3,-0.1,0.1 lowered_hud_offset_pos_16x9 = 0,0.1,0 lowered_hud_offset_rot_16x9 = 0.3,-0.1,0.1 aim_hud_offset_pos = -0.0984389, 0.04785, -0.15 aim_hud_offset_pos_16x9 = -0.0984389, 0.04785, -0.15 aim_hud_offset_rot = 0.014, 0.0129, -0.015 aim_hud_offset_rot_16x9 = 0.014, 0.0129, -0.015 gl_hud_offset_pos = 0, 0, 0 gl_hud_offset_rot = 0, 0, 0 lean_hud_offset_pos = 0, 0, 0 lean_hud_offset_rot = 0, 0, 0 anm_hide = lancew_cz75_holster anm_hide_empty = lancew_cz75_holster, desert_eagle_opened anm_idle = desert_eagle_idle anm_idle_aim = desert_eagle_idle_aim anm_idle_aim_empty = desert_eagle_idle_aim, desert_eagle_opened anm_idle_aim_moving = desert_eagle_idle_moving, idle, 0.75 anm_idle_aim_moving_crouch = desert_eagle_idle_moving, idle, 0.7 anm_idle_aim_moving_crouch_empty = desert_eagle_idle_moving, desert_eagle_opened, 0.7 anm_idle_aim_moving_empty = desert_eagle_idle_moving, desert_eagle_opened, 0.75 anm_idle_empty = desert_eagle_idle, desert_eagle_opened anm_idle_moving = desert_eagle_idle_moving anm_idle_moving_crouch = desert_eagle_idle_crouch anm_idle_moving_crouch_empty = desert_eagle_idle_crouch, desert_eagle_opened anm_idle_moving_empty = desert_eagle_idle_moving, desert_eagle_opened anm_idle_sprint = cz75a_idle_sprint anm_idle_sprint_empty = cz75a_idle_sprint, desert_eagle_opened anm_reload = desert_eagle_reload anm_reload_empty = desert_eagle_reload_empty anm_shot_l = desert_eagle_shoot, desert_eagle_shoot_last anm_shots = desert_eagle_shoot anm_show = desert_eagle_draw anm_show_empty = desert_eagle_draw, desert_eagle_opened shell_bone = gilza shell_point = 0, 0, 0 fire_bone = muzzle fire_point = 0, 0, 0 ;------------------------------------------------------------------------------------------------ [wpn_desert_eagle_custom]:wpn_desert_eagle inv_grid_x = 49 inv_name = st_wpn_desert_eagle_custom inv_name_short = st_wpn_desert_eagle_custom cost = 23580 hud = wpn_desert_eagle_sk1_hud visual = dynamics\weapons\wpn_desert_eagle\wpn_desert_eagle_sk1.ogf installed_upgrades = up_thirda_desert_eagle, up_fourta_desert_eagle rpm = 238 fire_dispersion_base = 0.5 misfire_start_condition = 0.7 ; 0.77 misfire_start_prob = 0.006 misfire_end_condition = 0.083 misfire_end_prob = 0.09 condition_queue_shot_dec = 0.0024 condition_shot_dec = 0.0024 [wpn_desert_eagle_sk1_hud]:wpn_desert_eagle_hud item_visual = anomaly_weapons\wpn_desert_eagle\wpn_desert_eagle_sk1_hud.ogf ;------------------------------------------------------------------------------------------------ [wpn_desert_eagle_modern]:wpn_desert_eagle inv_grid_x = 51 inv_name = st_wpn_desert_eagle_modern inv_name_short = st_wpn_desert_eagle_modern cost = 22250 hud = wpn_desert_eagle_sk2_hud visual = dynamics\weapons\wpn_desert_eagle\wpn_desert_eagle_sk2.ogf installed_upgrades = up_secona_desert_eagle rpm = 252 fire_dispersion_base = 0.53 misfire_start_condition = 0.7 ; 0.8 misfire_start_prob = 0.006 misfire_end_condition = 0.088 misfire_end_prob = 0.09 condition_queue_shot_dec = 0.0023 condition_shot_dec = 0.0023 [wpn_desert_eagle_sk2_hud]:wpn_desert_eagle_hud item_visual = anomaly_weapons\wpn_desert_eagle\wpn_desert_eagle_sk2_hud.ogf ;------------------------------------------------------------------------------------------------ [wpn_desert_eagle_nimble]:wpn_desert_eagle $spawn = "weapons\wpn_desert_eagle_nimble" inv_grid_x = 55 inv_name = st_wpn_desert_eagle_nimble description = st_wpn_desert_eagle_nimble_descr inv_weight = 1.925 cost = 25880 hud = wpn_desert_eagle_nimble_hud visual = dynamics\weapons\wpn_desert_eagle\wpn_desert_eagle_nimble.ogf upgrades = up_gr_firstab_desert_eagle_nimble, up_gr_seconab_desert_eagle_nimble, up_gr_thirdab_desert_eagle_nimble, up_gr_fourtab_desert_eagle_nimble, up_gr_fifthab_desert_eagle_nimble rpm = 263 fire_dispersion_base = 0.58 misfire_probability = 0.005 misfire_start_condition = 0.7 ; 0.82 misfire_start_prob = 0.007 misfire_end_condition = 0.1 misfire_end_prob = 0.11 condition_queue_shot_dec = 0.0021 condition_shot_dec = 0.0021 cam_return = 0 cam_relax_speed = 6 cam_dispersion = 4.0 cam_dispersion_frac = 0.65 cam_dispersion_inc = 0.0 cam_max_angle = 50.0 cam_max_angle_horz = 50.0 cam_step_angle_horz = 1.0 zoom_cam_dispersion = 3.5 cam_relax_speed_ai = 120.75 [wpn_desert_eagle_nimble_hud]:wpn_desert_eagle_hud item_visual = anomaly_weapons\wpn_desert_eagle\wpn_desert_eagle_nimble_hud.ogf aim_hud_offset_pos = -0.0986, 0.037, -0.15 aim_hud_offset_pos_16x9 = -0.0986, 0.037, -0.15 aim_hud_offset_rot = 0.014, 0.0129, -0.01155 aim_hud_offset_rot_16x9 = 0.014, 0.0129, -0.01155